ADlib&D
Atua's ADlib&D homebrew campaign
5 years ago

S1E4 - The Brigand Cave

The party headed north once again to find the source of the Brigand incursion. Along the way, they met with a band of halfling tinkers who had recently been attacked by the brigands they sought. Being the heroes of legend (or maybe just the fact their paths aligned), the party trekked into the woods in search of an infant tinker baby who was accidentally taken with the caravan.

The Solution Architects retrieved the baby and in doing so found that the little boy carried with it a powerful magical item, capable of summoning an imp by the name of Masquin.

Now with the possibility of having an interesting item in their hands, the party has agreed to flush out the brigands once and for all, retrieve the lost tinker supplies and of course get precious gold for their brigand scalps.

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